| DigitalRune.Physics.Constraints Namespace |
| Class | Description | |
|---|---|---|
| AngularLimit |
Defines a constraint that restricts rotational movement. This constraint is configurable
to create custom joints.
| |
| AngularVelocityMotor |
Defines a motor that controls the relative angular velocity of two constrained bodies.
| |
| BallJoint |
Defines a ball-and-socked joint.
| |
| Constraint |
Defines a constraint between two rigid bodies.
| |
| ConstraintCollection |
Stores the Constraint objects of a simulation.
| |
| ConstraintHelper |
Provides constraint-related helper methods.
| |
| ContactConstraint |
Defines a constraint at a rigid body contact that models non-penetration, dry friction and
bounciness.
| |
| CylindricalJoint |
Defines a cylindrical slider joint.
| |
| DistanceLimit |
Defines a constraint that limits the distance of two points.
| |
| EulerMotor |
Defines a motor that controls the relative orientation of two constrained bodies using Euler
angle.
| |
| FixedJoint |
Defines a fixed joint that removes all degrees of freedom.
| |
| Hinge2Joint |
Defines a joint that allows rotations on two axis. The joint can be used to model the front
wheel of a car.
| |
| HingeJoint |
Defines a hinge joint that only allows the constraint bodies to rotate about the hinge
axis.
| |
| LinearLimit |
Defines a constraint that restricts translational movement. This constraint is configurable
to create custom joints.
| |
| LinearVelocityMotor |
Defines a motor that controls the relative linear velocity of two constrained bodies.
| |
| NoRotationConstraint |
Defines a constraint that fixes the relative orientation of two bodies.
| |
| PlaneLimit |
Defines a limit plane and a limit point that must stay in front of the plane.
| |
| PointOnLineConstraint |
Defines a constraint that forces one body to move on a line that is fixed on the other body.
| |
| PointOnPlaneConstraint |
Restricts a body to move in a plane that is fixed on another body.
| |
| PositionMotor |
Defines a motor that controls the linear distance of two constrained bodies.
| |
| PrismaticJoint |
Defines a prismatic slider joint.
| |
| QuaternionMotor |
Defines a motor that controls the relative orientation of two constrained bodies using
quaternions.
| |
| TwistSwingLimit |
Defines a twist and swing limits to limit rotations.
| |
| UniversalJoint |
Defines a joint that allows rotations about two axes.
|
| Interface | Description | |
|---|---|---|
| IConstraint |
Defines a constraint between two bodies.
|
| Enumeration | Description | |
|---|---|---|
| LimitState |
Describe the state of a constraint limit.
|