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DigitalRuneParticleSystemNodeColor Property
Gets or sets the tint color of the particle system instance.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Vector3F Color { get; set; }

Property Value

Type: Vector3F
The tint color (non-premultiplied). The default value is white (1, 1, 1).
See Also