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DigitalRuneCieSkyFilterExposure Property
Gets or sets the exposure factor used to scale the source texture.

Namespace: DigitalRune.Graphics.PostProcessing
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float Exposure { get; set; }

Property Value

Type: Single
The exposure factor used to scale the source texture. The default value is 1.
See Also