|  | TimeToSingleEffectorCloneCore Method | 
 
Namespace: DigitalRune.Particles.EffectorsAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
 Syntax
Syntaxprotected override void CloneCore(
	ParticleEffector source
)
Protected Overrides Sub CloneCore ( 
	source As ParticleEffector
)
protected:
virtual void CloneCore(
	ParticleEffector^ source
) override
abstract CloneCore : 
        source : ParticleEffector -> unit 
override CloneCore : 
        source : ParticleEffector -> unit Parameters
- source
- Type: DigitalRune.ParticlesParticleEffector
 The object to clone.
 Remarks
RemarksNotes to Inheritors: Every 
ParticleEffector derived class 
            must implement this method. A typical implementation is to call 
base.CloneCore(this) 
            to copy all properties of the base class and then copy all properties of the derived class.
            
  See Also
See Also