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DigitalRuneReserveParticleEffectorOnUninitialize Method

Namespace: DigitalRune.Particles.Effectors
Assembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
protected override void OnUninitialize()
Remarks
Notes to Inheritors:
When this method is called, the property ParticleSystem is still set. The property is automatically set to after this method was executed.
See Also