Click or drag to resize
DigitalRunePostProcessorDefaultTargetFormat Property
Gets or sets the default target format. (This property is used by the PostProcessorChain).

Namespace: DigitalRune.Graphics.PostProcessing
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public RenderTargetFormat DefaultTargetFormat { get; set; }

Property Value

Type: RenderTargetFormat
The default target format. Per default, the Width, Height and SurfaceFormat are undefined. Mipmap is , and DepthStencilFormat is DepthFormat.None.
Remarks
This property is used by the PostProcessorChain to choose the format of the intermediate render target if this processor is executed in the middle of the PostProcessorChain. For example, this is used by the HdrFilter to convert a HdrBlendable input texture to an LDR Color (R8G8B8A8) texture.
See Also