|  | AnimationTransitions Class | 
 Inheritance Hierarchy
Inheritance HierarchyNamespace: DigitalRune.Animation
 Syntax
SyntaxThe AnimationTransitions type exposes the following members.
 Methods
Methods| Name | Description | |
|---|---|---|
|   | Compose | 
            Combines the new animation. with existing animations by appending the new animation to the 
            end of the composition chains.
             | 
|   | Compose(TimeSpan) | 
            Gradually combines the new animation with existing animations by appending the new animation 
            to the end of the composition chains. The new animation fades in over the specified 
            duration.
             | 
|   | Compose(AnimationInstance) | 
            Combines the new animation with existing animations by inserting the new animation after the 
            specified animation into the composition chains. The new animation takes effect immediately.
             | 
|   | Compose(AnimationInstance, TimeSpan) | 
            Combines the new animation with existing animations by inserting the new animation after the
            specified animation into the composition chains. The new animation fades in over the
            specified duration.
             | 
|   | Replace | 
            Replaces all existing animations with the new animation. The new animation takes effect
            immediately. The previous animations are stopped and removed from the animation system. 
             | 
|   | Replace(TimeSpan) | 
            Gradually replaces all existing animations with the new animation. The new animation fades
            in over the specified duration. After this duration the previous animations are stopped and 
            removed from the animation system. 
             | 
|   | Replace(AnimationInstance) | 
            Replaces the specified animation with the new animation. The new animation takes effect
            immediately. The previous animation is stopped and removed from the animation system. 
             | 
|   | Replace(AnimationInstance, TimeSpan) | 
            Gradually replaces the specified animation with the new animation. The new animation fades
            in over the specified duration. After this duration the previous animation is stopped and 
            removed from the animation system. 
             | 
|   | SnapshotAndReplace | 
            Takes a snapshot of the current animation and then starts the new animation. The new
            animation is initialized with the snapshot and takes effect immediately. The previous 
            animations are stopped and removed from the animation system. 
             | 
 Remarks
Remarks See Also
See Also