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DigitalRuneDRMaterialImporter Class
Imports a material definition (.drmat file).
Inheritance Hierarchy
SystemObject
  ContentImporterDRMaterialContent
    DigitalRune.Graphics.Content.PipelineDRMaterialImporter

Namespace: DigitalRune.Graphics.Content.Pipeline
Assembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax
[ContentImporterAttribute(".drmat", DisplayName = "Material - DigitalRune Graphics", 
	DefaultProcessor = "DRMaterialProcessor")]
public class DRMaterialImporter : ContentImporter<DRMaterialContent>

The DRMaterialImporter type exposes the following members.

Constructors
  NameDescription
Public methodDRMaterialImporter
Initializes a new instance of the DRMaterialImporter class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodImport
Called by the framework when importing a game asset. This is the method called by XNA when an asset is to be imported into an object that can be recognized by the Content Pipeline.
(Overrides ContentImporter.Import(String, ContentImporterContext).)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Explicit Interface Implementations
  NameDescription
Explicit interface implementationPrivate methodMicrosoft#Xna#Framework#Content#Pipeline#IContentImporter#Import (Inherited from ContentImporterDRMaterialContent.)
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See Also