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DigitalRuneRebuildZBufferRenderer Methods

The RebuildZBufferRenderer type exposes the following members.

Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodRender(RenderContext, Vector4F)
Rebuilds the current hardware Z-buffer from the G-Buffer and writes the specified color value to the current render target.
Public methodRender(RenderContext, Texture2D)
Rebuilds the current hardware Z-buffer from the G-Buffer and copies the specified texture to the render target.
Public methodRender(RenderContext, Boolean)
Rebuilds the current hardware Z-buffer from the G-Buffer and clears or preserves the current render target.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also