Click or drag to resize
DigitalRuneHdrFilterBlueShiftRange Property
Gets or sets the range of the blue shift.

Namespace: DigitalRune.Graphics.PostProcessing
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float BlueShiftRange { get; set; }

Property Value

Type: Single
The range of the blue shift. The default value is 1.
Remarks

This value defines the luminance range where the blue shift is applied. For a human eye and physically-based lighting, this value should be 1. With this default value, the blue shift is 100% when the average scene luminance is 0. The blue shift is 50% when the luminance is equal to BlueShiftCenter. The blue shift is approx. 1% when the luminance is BlueShiftCenter x 100. (The cones in the human eye start to lose their sensitivity at 3.4 cd/m².)

BlueShiftRange is proportional to the luminance range on a logarithmic scale. That means, if the BlueShiftRange is 1, the 1% point is at BlueShiftCenter x 100. If the BlueShiftRange is set to 0.5, the 1% point is at BlueShiftCenter x 10 (= 1000.5). If the BlueShiftRange is set to 2, the 1% point is at BlueShiftCenter x 10000 (= 1002).

See Also