| SkyboxRenderer Class |
Note: This API is now obsolete.
Namespace: DigitalRune.Graphics.Rendering
The SkyboxRenderer type exposes the following members.
| Name | Description | |
|---|---|---|
| SkyboxRenderer |
Initializes a new instance of the SkyboxRenderer class.
|
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Render |
Renders a skybox.
| |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
A "skybox" is a cube map that is used as the background of a scene. A skybox is usually drawn after all opaque objects to fill the background.
Render Target and Viewport:
This renderer renders into the current render target and viewport of the graphics device.