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DigitalRuneAnimationClipTSpeed Property
Gets or sets the speed ratio at which the animation clip is played.

Namespace: DigitalRune.Animation
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public float Speed { get; set; }

Property Value

Type: Single
The rate at which time progresses for the animation clip. The value must be a finite number greater than or equal to 0. The default value is 1.
Exceptions
ExceptionCondition
ArgumentOutOfRangeExceptionvalue is negative or not a finite value.
See Also