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DigitalRuneUniformDistributionD Class
Represents a uniform distribution that returns random values for a given interval [MinValue, MaxValue] (double-precision).
Inheritance Hierarchy
SystemObject
  DigitalRune.Mathematics.StatisticsDistributionDouble
    DigitalRune.Mathematics.StatisticsUniformDistributionD

Namespace: DigitalRune.Mathematics.Statistics
Assembly: DigitalRune.Mathematics (in DigitalRune.Mathematics.dll) Version: 1.14.0.0 (1.14.0.14427)
Syntax
public class UniformDistributionD : Distribution<double>

The UniformDistributionD type exposes the following members.

Constructors
  NameDescription
Public methodUniformDistributionD
Initializes a new instance of the UniformDistributionD class.
Public methodUniformDistributionD(Double, Double)
Initializes a new instance of the UniformDistributionD class.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodNext
Gets a new random value for the underlying probability distribution.
(Overrides DistributionTNext(Random).)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Properties
Remarks
Every time Next(Random) is called, a new random value from the interval [MinValue, MaxValue] is returned. All values in this interval have the same chance to be chosen.
See Also