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DigitalRuneSaoFilterEdgeSoftness Property
Gets or sets the edge softness.

Namespace: DigitalRune.Graphics.PostProcessing
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float EdgeSoftness { get; set; }

Property Value

Type: Single
The edge softness in world space units. The default value is 0.5.
Remarks

The computed ambient occlusion is blurred using an edge-aware blur to avoid blurring over depth discontinuities. The sensitivity of the edge-aware blur is defined by EdgeSoftness. The value is the max allowed depth difference of two pixel in world space units. Pixels that closer than this threshold are blurred together; pixels which are farther apart are ignored.

Decrease the value to make edges crisper. Increase the value to reduce temporal flicker.

See Also