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DigitalRuneColorAnimation Class
Animates a Color value by applying an animation to each component of the color. (Only available in the XNA-compatible build.)
Inheritance Hierarchy
SystemObject
  DigitalRune.AnimationAnimationColor
    DigitalRune.AnimationColorAnimation

Namespace: DigitalRune.Animation
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public class ColorAnimation : Animation<Color>

The ColorAnimation type exposes the following members.

Constructors
Methods
  NameDescription
Public methodCreateBlendAnimation (Inherited from AnimationT.)
Public methodCreateInstance
Creates an animation instance that can be used to play back the animation. (For internal use only.)
(Inherited from AnimationT.)
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetAnimationTime
Gets the animation time for the specified time on the timeline.
(Inherited from AnimationT.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetState
Gets the state of the animation for the specified time on the timeline.
(Inherited from AnimationT.)
Public methodGetTotalDuration
Gets the total length of the timeline.
(Overrides AnimationTGetTotalDuration.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGetValue
Gets the value of the animation at the specified time.
(Inherited from AnimationT.)
Protected methodGetValueCore
Evaluates the animation function at the specified animation time.
(Overrides AnimationTGetValueCore(TimeSpan, T, T, T).)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Properties
  NameDescription
Public propertyA
Gets or sets the animation of the alpha component.
Public propertyB
Gets or sets the animation of the blue component.
Public propertyFillBehavior
Gets or sets a value that specifies how the animation behaves when it reaches the end of its duration.
(Inherited from AnimationT.)
Public propertyG
Gets or sets the animation of the green component.
Public propertyIsAdditive
Gets or sets a value indicating whether the output of the animation is added to the current value of the property that is being animated.
(Inherited from AnimationT.)
Public propertyR
Gets or sets the animation of the red component.
Public propertyTargetObject
Gets or sets the object to which the animation is applied by default.
(Inherited from AnimationT.)
Public propertyTargetProperty
Gets or sets the property to which the animation is applied by default.
(Inherited from AnimationT.)
Public propertyTraits
Gets the traits of the animation values.
(Overrides AnimationTTraits.)
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Remarks
This type is available only in the XNA-compatible build of the DigitalRune.Animations.dll.
See Also