![]() | Ragdoll Methods |
The Ragdoll type exposes the following members.
Name | Description | |
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![]() | AddToSimulation |
Adds all parts of the ragdoll to a simulation.
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![]() ![]() | CreateAvatarRagdoll(AvatarPose, Simulation) |
Creates a Ragdoll for an Xbox LIVE Avatar. (Only available on Xbox 360.)
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![]() ![]() | CreateAvatarRagdoll(Skeleton, Simulation) |
Creates a Ragdoll for an Xbox LIVE Avatar. (Only available on Xbox 360.)
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![]() | DisableJoints |
Disables all joints.
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![]() | DisableLimits |
Disables all limits.
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![]() | DisableMotors |
Disables all motors.
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![]() | DriveToPose(SkeletonPose, Single) |
Drives the ragdoll bodies to the target pose using the Motors.
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![]() | DriveToPose(SkeletonPose, TimeSpan) |
Drives the ragdoll bodies to the target pose using the Motors.
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![]() | EnableJoints |
Enables all joints.
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![]() | EnableLimits |
Enables all limits.
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![]() | EnableMotors |
Enables all motors.
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![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | RemoveFromSimulation |
Removes all ragdoll parts from the simulation.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | UpdateBodiesFromSkeleton |
Updates the poses of the bodies, so that the bodies match the bone transforms of the given
skeleton pose.
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![]() | UpdateBodyFromSkeleton |
Updates the pose of a single body, so that the bodies match the bone transforms of the given
bone.
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![]() | UpdateSkeletonFromBodies |
Updates the bone transforms of the skeleton pose, so that the bones match the ragdoll
bodies.
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