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DigitalRuneDebugRendererDrawModel Method (SceneNode, Color, Boolean, Boolean)
Draws a model (meshes without textures).

Namespace: DigitalRune.Graphics.Rendering
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public void DrawModel(
	SceneNode sceneNode,
	Color color,
	bool drawWireFrame,
	bool drawOverScene
)

Parameters

sceneNode
Type: DigitalRune.Graphics.SceneGraphSceneNode
The scene node, usually a ModelNode.
color
Type: Color
The color.
drawWireFrame
Type: SystemBoolean
If set to the wire-frame is drawn; otherwise the mesh is drawn with solid faces.
drawOverScene
Type: SystemBoolean
If set to the object is drawn over the graphics scene (depth-test disabled).
Exceptions
ExceptionCondition
NotSupportedException Drawing solid objects with disabled depth test is not yet supported.
See Also