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DigitalRuneBlendAnimation Class
Blends animations within a BlendGroup. (For internal use only.)
Inheritance Hierarchy

Namespace: DigitalRune.Animation
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public abstract class BlendAnimation : IAnimation, 
	ITimeline

The BlendAnimation type exposes the following members.

Constructors
  NameDescription
Protected methodBlendAnimation
Initializes a new instance of the BlendAnimation class
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Methods
  NameDescription
Public methodCreateInstance
Creates an animation instance that can be used to play back the animation. (For internal use only.)
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetAnimationTime
Gets the animation time for the specified time on the timeline.
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetState
Gets the state of the animation for the specified time on the timeline.
Public methodGetTotalDuration
Gets the total length of the timeline.
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Properties
  NameDescription
Public propertyFillBehavior
Gets a value that specifies how the animation behaves when it reaches the end of its duration.
Public propertyGroup
Gets the BlendGroup.
Public propertyTargetObject
Gets the object to which the animation is applied by default.
Public propertyTargetProperty
Gets or sets the property to which the animation is applied by default.
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Explicit Interface Implementations
See Also