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DigitalRuneAnimationManagerApplyAnimations Method
Applies the new animation values to all animated properties.

Namespace: DigitalRune.Animation
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public void ApplyAnimations()
Remarks

The method Update(TimeSpan) advances all animations and computes the animation values. Note however, that the new animation values are not yet applied to the animated properties. ApplyAnimations needs to be called to write the new animation values!

Similarly, completion events (see Completed) are recorded, but are not yet triggered. Completion events are also triggered in ApplyAnimations!

See Also

Reference

AnimationManagerApplyAnimations