Click or drag to resize
DigitalRuneSimulationResponseFilter Property
Gets or sets the collision response filter.

Namespace: DigitalRune.Physics
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public IPairFilter<RigidBody> ResponseFilter { get; set; }

Property Value

Type: IPairFilterRigidBody
The collision response filter. The default is .
Remarks
Per default, this property is which means that collision response is globally enabled. A filter can be set if it is necessary to disable collision response for certain pairs of rigid bodies. The default filter implementation is CollisionResponseFilter. The response filter should return if collision response is enabled.
See Also