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DigitalRuneDRMaterialProcessorTextureFormat Property
Gets or sets the texture format of output materials.

Namespace: DigitalRune.Graphics.Content.Pipeline
Assembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax
[DefaultValueAttribute(DRTextureFormat.Dxt)]
public virtual DRTextureFormat TextureFormat { get; set; }

Property Value

Type: DRTextureFormat
The texture format of the output.
Remarks
Materials can either be left unchanged from the source asset, converted to a corresponding Color, or compressed using the appropriate Dxt format.
See Also