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DigitalRuneISceneHaveContact Method
Determines whether bounding shapes of two scene nodes overlap.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
bool HaveContact(
	SceneNode nodeA,
	SceneNode nodeB
)

Parameters

nodeA
Type: DigitalRune.Graphics.SceneGraphSceneNode
The first scene node.
nodeB
Type: DigitalRune.Graphics.SceneGraphSceneNode
The second scene node.

Return Value

Type: Boolean
if the bounding shape of the scene nodes overlap; if the two nodes do not touch.
See Also