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DigitalRuneTerrainEffectParameterSemanticsTerrainTileHeightTexture Field
The height texture of the terrain tile which stores absolute height values in the Red channel (Texture2D).

Namespace: DigitalRune.Graphics.Effects
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public const string TerrainTileHeightTexture

Field Value

Type: String
See Also