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DigitalRuneDigitalRune.Animation.Traits Namespace
The DigitalRune.Animation.Traits namespace provides animation value traits for the most important data types. (Animation value traits define the basic operations that can be performed with animation values.)
Classes
  ClassDescription
Public classAvatarExpressionTraits
Describes the properties of an AvatarExpression. (Only available in the XNA-compatible build.)
Public classColorTraits
Describes the properties of a Color. (Only available in the XNA-compatible build.)
Public classQuaternionFTraits
Describes the properties of a QuaternionF.
Public classQuaternionTraits
Describes the properties of a Quaternion. (Only available in the XNA-compatible build.)
Public classSingleTraits
Describes the properties of a Single.
Public classSkeletonPoseTraits
Describes the properties of a SkeletonPose.
Public classSrtTransformTraits
Describes the properties of a SrtTransform.
Public classVector2FTraits
Describes the properties of a Vector2F.
Public classVector2Traits
Describes the properties of a Vector2. (Only available in the XNA-compatible build.)
Public classVector3FTraits
Describes the properties of a Vector3F.
Public classVector3Traits
Describes the properties of a Vector3. (Only available in the XNA-compatible build.)
Public classVector4FTraits
Describes the properties of a Vector4F.
Public classVector4Traits
Describes the properties of a Vector4. (Only available in the XNA-compatible build.)
Interfaces
  InterfaceDescription
Public interfaceIAnimationValueTraitsT
Describes the properties of an animation value and defines operations that can be applied to animation values.