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DigitalRuneDebugRendererUpdate Method

Note: This API is now obsolete.

Updates the internal caches of the DebugRenderer. (Usually you do not need to call this method, see remarks.)

Namespace: DigitalRune.Graphics.Rendering
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
[ObsoleteAttribute("This method is not needed anymore.")]
public void Update(
	TimeSpan deltaTime
)

Parameters

deltaTime
Type: SystemTimeSpan
The elapsed time since the last frame.
Remarks
This method does not need to be called in typical applications. A "typical" application is an app where Update(TimeSpan) of the GraphicsManager is called every frame. However, if for some reasons GraphicsManager.Update(TimeSpan) is not regularly called in an app, then Update(TimeSpan) of the DebugRenderer should be called manually, usually once per frame.
See Also