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DigitalRuneBillboardNodeAnimationTime Property
Gets or sets the normalized animation time. (Overrides the animation time of an ImageBillboard.)

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float AnimationTime { get; set; }

Property Value

Type: Single
The normalized animation time where 0 marks the start of the animation and 1 marks the end of the animation. NaN can be set to use the value set in the ImageBillboard; otherwise, the property overrides the value set in the ImageBillboard. The default value is NaN.
Exceptions
ExceptionCondition
ArgumentOutOfRangeExceptionvalue is negative or greater than 1.
Remarks
The Texture can contain multiple animation frames. The normalized animation time determines the current frame. (See PackedTexture for more information.)
See Also