|  | AnimationControllerSpeed Property | 
            Gets or sets the rate at which time progresses.
            
 
Namespace: DigitalRune.AnimationAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
 Syntax
Syntaxpublic float Speed { get; set; }Public Property Speed As Single
	Get
	Set
public:
property float Speed {
	float get ();
	void set (float value);
}member Speed : float32 with get, set
Property Value
Type: 
Single
            The speed ratio. The default value is 1. (The property returns 
NaN if
            the animation instance has already been recycled and the animation controller is no longer
            valid.)
            
 Remarks
Remarks
            This property gets or sets the speed ratio of the AnimationInstance. See 
            Speed for more information.
            
            Note that setting the property Speed has no effect if the animation controller
            is invalid.
            
 See Also
See Also