Click or drag to resize
DigitalRuneSceneEffectInterpreter Class
Provides the descriptions for effects used in a IScene.
Inheritance Hierarchy

Namespace: DigitalRune.Graphics.Effects
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public class SceneEffectInterpreter : DictionaryEffectInterpreter

The SceneEffectInterpreter type exposes the following members.

Constructors
  NameDescription
Public methodSceneEffectInterpreter
Initializes a new instance of the SceneEffectInterpreter class.
Top
Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetDescription(Effect, EffectParameter)
Interprets the specified effect parameter.
(Inherited from DictionaryEffectInterpreter.)
Public methodGetDescription(Effect, EffectTechnique)
Interprets the specified effect technique.
(Inherited from DictionaryEffectInterpreter.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Top
Properties
  NameDescription
Public propertyParameterDescriptions
Gets or sets factory methods for effect parameter descriptions.
(Inherited from DictionaryEffectInterpreter.)
Public propertyTechniqueDescriptions
Gets or sets factory methods for effect technique descriptions.
(Inherited from DictionaryEffectInterpreter.)
Top
Remarks
See SceneEffectParameterSemantics for a list of supported semantics.
See Also