  | CompositeMaterialGetProperties Method  | 
 
Namespace: DigitalRune.Physics.MaterialsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntaxpublic MaterialProperties GetProperties(
	RigidBody body,
	Vector3F positionLocal,
	int featureIndex
)
Public Function GetProperties ( 
	body As RigidBody,
	positionLocal As Vector3F,
	featureIndex As Integer
) As MaterialProperties
public:
virtual MaterialProperties GetProperties(
	RigidBody^ body, 
	Vector3F positionLocal, 
	int featureIndex
) sealed
abstract GetProperties : 
        body : RigidBody * 
        positionLocal : Vector3F * 
        featureIndex : int -> MaterialProperties 
override GetProperties : 
        body : RigidBody * 
        positionLocal : Vector3F * 
        featureIndex : int -> MaterialProperties Parameters
- body
 - Type: DigitalRune.PhysicsRigidBody
The rigid body. - positionLocal
 - Type: DigitalRune.Mathematics.AlgebraVector3F
            The local position on the rigid body for which the material properties should be returned.
             - featureIndex
 - Type: SystemInt32
            The index of the shape feature from which the material properties are needed. For a
            CompositeShape the feature index is the index of the child of the composite
            shape. For a TriangleMeshShape the feature index is the index of a triangle.
             
Return Value
Type: 
MaterialProperties
            The 
MaterialProperties of the given rigid body at the given position and 
            child feature.
            
Implements
IMaterialGetProperties(RigidBody, Vector3F, Int32)
Exceptions
See Also