|  | SingleLerpEffectorValueParameter Property | 
            Gets or sets the name of the parameter that stores the interpolation result.
            (A varying or uniform parameter of type 
Single.)
            
 
Namespace: DigitalRune.Particles.EffectorsAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
 Syntax
Syntax[ParticleParameterAttribute(ParticleParameterUsage.Out)]
public string ValueParameter { get; set; }<ParticleParameterAttribute(ParticleParameterUsage.Out)>
Public Property ValueParameter As String
	Get
	Set
public:
[ParticleParameterAttribute(ParticleParameterUsage::Out)]
property String^ ValueParameter {
	String^ get ();
	void set (String^ value);
}[<ParticleParameterAttribute(ParticleParameterUsage.Out)>]
member ValueParameter : string with get, set
Property Value
Type: 
String
            The name of the parameter that stores the interpolation result.
            (Parameter type: varying or uniform, value type: 
Single) 
            The default value is 
.
            
 Remarks
Remarks
            This property needs to be set before the particle system is running. The particle effector 
            might ignore any changes that occur while the particle system is running.
            
 See Also
See Also