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DigitalRuneGodRayFilterExposure Property

Note: This API is now obsolete.

Gets or sets the exposure.

Namespace: DigitalRune.Graphics.PostProcessing
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
[ObsoleteAttribute("Property Exposure is obsolete. Use property Intensity instead.")]
public float Exposure { get; set; }

Property Value

Type: Single
The exposure. The default value is 0.1.
Remarks
This is an overall factor that applied to the light shaft image.
See Also