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DigitalRuneTerrainRendererMeshCellsPerLevel Property
Gets the number of cells (texels) per clipmap level.

Namespace: DigitalRune.Graphics.Rendering
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public int CellsPerLevel { get; }

Property Value

Type: Int32
The number of cells (texels) per clipmap level.
See Also