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DigitalRuneGradientSkyNodeBackGroundShift Property
Gets or sets the relative height where the sky color is the average of the BackColor and the GroundColor.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float BackGroundShift { get; set; }

Property Value

Type: Single
The relative height where the sky color is the average of the BackColor and the GroundColor, in the range [0, 1]. The default value is 0.5.
Remarks

The sky color opposite to the sun is created by interpolating the BackColor and the GroundColor. If this value is 0.5, the average color of the gradient (= average of BackColor and GroundColor) is in the middle. If this value is less than 0.5, then the average color is shifted up to the horizon. If this value is greater than 0.5, then the average color is shifted down to the ground.

See Also