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DigitalRuneStartVelocityBiasEffectorStrength Property
Gets or sets a factor that is used to scale the bias velocity before adding it to the particle velocity.

Namespace: DigitalRune.Particles.Effectors
Assembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
[ContentSerializerAttribute(Optional = true)]
public float Strength { get; set; }

Property Value

Type: Single
The strength of the bias, usually in the range [0, 1]. The default value is 1.
See Also