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DigitalRuneContactNormal Property
Gets or sets the normalized contact normal (pointing from object A to object B; in world space).

Namespace: DigitalRune.Geometry.Collisions
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax
public Vector3F Normal { get; set; }

Property Value

Type: Vector3F
The normalized contact normal (pointing from object A to object B; in world space). This vector must be normalized (the length must be 1).
Remarks
This vector shows the direction into which object B has to move to move away from object A. This value is stored as a normalized vector.
See Also