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DigitalRuneContactPosition Property
Gets or sets the contact position (in world space).

Namespace: DigitalRune.Geometry.Collisions
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax
public Vector3F Position { get; set; }

Property Value

Type: Vector3F
The contact position (in world space).
Remarks

This position is halfway between PositionAWorld and PositionBWorld.

For a touching contact this point is the exact position where the two objects touch. For penetrating contacts this position is a midpoint halfway along the penetration depth. For separated contacts this position is halfway between the two objects.

See Also