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DigitalRuneSceneNodeReader Class
Reads a SceneNode from binary format.
Inheritance Hierarchy
SystemObject
  ContentTypeReader
    ContentTypeReaderSceneNode
      DigitalRune.Graphics.ContentSceneNodeReader

Namespace: DigitalRune.Graphics.Content
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public class SceneNodeReader : ContentTypeReader<SceneNode>

The SceneNodeReader type exposes the following members.

Constructors
  NameDescription
Public methodSceneNodeReader
Initializes a new instance of the SceneNodeReader class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodInitialize (Inherited from ContentTypeReader.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodRead(ContentReader, Object) (Inherited from ContentTypeReaderSceneNode.)
Protected methodRead(ContentReader, SceneNode)
Reads a strongly typed object from the current stream.
(Overrides ContentTypeReader.Read(ContentReader, UTP).)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Properties
See Also