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DigitalRuneDynamicCharacterController Properties

The DynamicCharacterController type exposes the following members.

Properties
  NameDescription
Public propertyBody
Gets or sets the body.
Public propertyCollisionGroup
Gets or sets the collision group.
Public propertyEnabled
Gets or sets a value indicating whether this character controller is enabled.
Public propertyGravity
Gets or sets the gravity.
Public propertyHasGroundContact
Gets a value indicating whether this character has ground contact.
Public propertyHeight
Gets or sets the height.
Public propertyIsClimbing
Gets or sets a value indicating whether this instance is climbing.
Public propertyPosition
Gets or sets the position of the character.
Public propertySimulation
Gets or sets the simulation.
Public propertySlopeLimit
Gets or sets the slope limit (in radians).
Public propertyWidth
Gets or sets the width.
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See Also