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DigitalRuneSceneNodeOnSceneChanged Method
Raises the SceneChanged event.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
protected virtual void OnSceneChanged(
	SceneChangedEventArgs eventArgs
)

Parameters

eventArgs
Type: DigitalRune.Graphics.SceneGraphSceneChangedEventArgs
SceneChangedEventArgs object that provides the arguments for the event.
Remarks

This method is called when a change in the local subtree occurred. For example, when a scene node was added/removed, or a scene node's pose or shape changed.

Notes to Inheritors: When overriding OnSceneChanged(SceneChangedEventArgs) in a derived class, be sure to call the base class's OnSceneChanged(SceneChangedEventArgs) method so that registered delegates receive the event.

See Also