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DigitalRuneSceneNodeIDisposableDispose Method
Releases all resources used by the scene node and all descendant nodes.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
void IDisposable.Dispose()

Implements

IDisposableDispose
Remarks
This method calls the Dispose(Boolean) method, passing in to dispose scene nodes including data objects.
See Also