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DigitalRuneTerrain Methods

The Terrain type exposes the following members.

Methods
  NameDescription
Public methodDispose
Releases all resources used by an instance of the Terrain class.
Protected methodDispose(Boolean)
Releases the unmanaged resources used by an instance of the Terrain class and optionally releases the managed resources.
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodInvalidate
Invalidates all data cached by the renderer.
Public methodInvalidate(Aabb)
Invalidates the specified region in the data cached by the renderer.
Public methodInvalidate(TerrainLayer)
Invalidates the specified terrain layer in the data cached by the renderer.
Public methodInvalidate(TerrainTile)
Invalidates the specified terrain tile in the data cached by the renderer.
Public methodInvalidate(TerrainTile, TerrainLayer)
Invalidates the specified terrain layer in the data cached by the renderer.
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also