|  | LayeredCloudMapSeed Property | 
            Gets or sets the random number generator seed.
            
 
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxpublic int Seed { get; set; }Public Property Seed As Integer
	Get
	Set
public:
property int Seed {
	int get ();
	void set (int value);
}member Seed : int with get, set
Property Value
Type: 
Int32
            The random number generator seed.
            
 Remarks
Remarks
            An internal random number generator is used to created textures for 
            
CloudMapLayers where 
Texture is 
            
. The random number generator is initialized with this seed value.
            The default value is 1234567.
            
 See Also
See Also