| CollisionResponseFilterFilter Method |
Returns if collision response is enabled for the given pair.
Namespace: DigitalRune.PhysicsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public bool Filter(
Pair<RigidBody> pair
)
Public Function Filter (
pair As Pair(Of RigidBody)
) As Boolean
public:
virtual bool Filter(
Pair<RigidBody^> pair
) sealed
abstract Filter :
pair : Pair<RigidBody> -> bool
override Filter :
pair : Pair<RigidBody> -> bool
Parameters
- pair
- Type: DigitalRune.CollectionsPairRigidBody
The pair of rigid bodies.
Return Value
Type:
Boolean if collision response is enabled; otherwise,
.
Implements
IPairFilterTFilter(PairT)See Also