Click or drag to resize
DigitalRuneTerrainBaseClearValues Property
Gets or sets the values written into the BaseClipmap textures when it is cleared.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Vector4F[] BaseClearValues { get; }

Property Value

Type: Vector4F
The clear values for the BaseClipmap. The default values are (-10000, 0, 0, 1) for the first clipmap texture and (0, 0, 0, 0) for the remaining clipmap textures.
See Also