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DigitalRuneUpsamplingMode Enumeration
Defines the texture filtering that is used when combining a low-resolution image with the full-resolution scene.

Namespace: DigitalRune.Graphics.PostProcessing
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public enum UpsamplingMode
Members
  Member nameValueDescription
Point0 Nearest-neighbor interpolation. Fastest, low quality.
Linear1 Bilinear interpolation. Fast, good quality.
Bilateral2 Joint (cross) bilateral upsampling. Slow, best quality for surfaces.
NearestDepth3 Nearest-depth upsampling. Slow, best quality for particles and volumetric effects.
Remarks
Bilateral and NearestDepth are "edge-aware" filtering modes that try to maintain the original geometry and avoid blurring over edges.
See Also