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DigitalRuneWaterWavesRenderer Class
Generates the OceanWaves for WaterNodes.
Inheritance Hierarchy

Namespace: DigitalRune.Graphics.Rendering
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public class WaterWavesRenderer : SceneNodeRenderer

The WaterWavesRenderer type exposes the following members.

Constructors
  NameDescription
Public methodWaterWavesRenderer
Initializes a new instance of the CloudMapRenderer class.
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Methods
  NameDescription
Public methodCanRender
Determines whether this renderer can handle the specified scene node.
(Overrides SceneNodeRendererCanRender(SceneNode, RenderContext).)
Public methodDispose
Releases all resources used by an instance of the SceneNodeRenderer class.
(Inherited from SceneNodeRenderer.)
Protected methodDispose(Boolean)
Releases the unmanaged resources used by an instance of the SceneNodeRenderer class and optionally releases the managed resources.
(Overrides SceneNodeRendererDispose(Boolean).)
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodRender(SceneNode, RenderContext)
Renders the specified scene node.
(Inherited from SceneNodeRenderer.)
Public methodRender(IListSceneNode, RenderContext)
Renders the specified scene nodes.
(Inherited from SceneNodeRenderer.)
Public methodRender(IListSceneNode, RenderContext, RenderOrder)
Renders the specified scene nodes.
(Overrides SceneNodeRendererRender(IListSceneNode, RenderContext, RenderOrder).)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Properties
  NameDescription
Public propertyIsDisposed
Gets a value indicating whether this instance has been disposed of.
(Inherited from SceneNodeRenderer.)
Public propertyOrder
Gets the draw order of this scene node renderer.
(Inherited from SceneNodeRenderer.)
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Remarks

The WaterWavesRenderer is a SceneNodeRenderer that handles WaterNodes. If a WaterNode uses OceanWaves, the renderer creates the wave textures and stores the result in the properties DisplacementMap and NormalMap.

Render Target and Viewport:
This renderer changes the current render target of the graphics device because it uses the graphics device to render the wave maps into internal render targets. The render target and the viewport of the graphics device are undefined after rendering.

See Also