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DigitalRuneVertexTexture Structure
Describes a custom vertex format structure that contains only the texture coordinates (no position, normal or other vertex data).

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
[SerializableAttribute]
public struct VertexTexture : IVertexType

The VertexTexture type exposes the following members.

Constructors
  NameDescription
Public methodVertexTexture(Vector2)
Initializes a new instance of the VertexTexture struct.
Public methodVertexTexture(Single, Single)
Initializes a new instance of the VertexTexture struct.
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Methods
Operators
  NameDescription
Public operatorStatic memberEquality
Compares two objects to determine whether they are the same.
Public operatorStatic memberInequality
Compares two objects to determine whether they are different.
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Fields
  NameDescription
Public fieldTextureCoordinate
The UV texture coordinates.
Public fieldStatic memberVertexDeclaration
The vertex declaration.
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Properties
  NameDescription
Public propertyStatic memberSizeInBytes
Gets the size of the VertexTexture structure in bytes.
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Explicit Interface Implementations
  NameDescription
Explicit interface implementationPrivate propertyIVertexType.VertexDeclaration
Gets the vertex declaration.
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See Also