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DigitalRuneRenderContextKeys Class
Provides common names for render context data (see property Data of RenderContext).
Inheritance Hierarchy
SystemObject
  DigitalRune.GraphicsRenderContextKeys

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public static class RenderContextKeys

The RenderContextKeys type exposes the following members.

Fields
  NameDescription
Public fieldStatic memberDepthBufferHalf
A 2D texture (or render target) containing a downsampled depth buffer (half width and half height).
Public fieldStatic memberLastVelocityBuffer
A 2D texture (or render target) containing screen space velocities of the last frame.
Public fieldStatic memberRebuildZBufferRenderer
A RebuildZBufferRenderer which should be used when the depth buffer has to be restored.
Public fieldStatic memberShadow Obsolete.
The Shadow. (Only set if a shadow map is currently being rendered.)
Public fieldStatic memberShadowTileIndex
The index of the shadow tile (e.g. cube map side or cascade). (Only set if a shadow map with tiles is currently being rendered.)
Public fieldStatic memberVelocityBuffer
A 2D texture (or render target) containing screen space velocities.
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