|  | MeshNodeSkeletonPose Property | 
            Gets or sets the skeleton pose for mesh skinning.
            
 
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxpublic SkeletonPose SkeletonPose { get; set; }Public Property SkeletonPose As SkeletonPose
	Get
	Set
public:
property SkeletonPose^ SkeletonPose {
	SkeletonPose^ get ();
	void set (SkeletonPose^ value);
}member SkeletonPose : SkeletonPose with get, set
Property Value
Type: 
SkeletonPoseThe skeleton pose. Can be 
.
 Exceptions
Exceptions See Also
See Also