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DigitalRuneMeshNodeSkeletonPose Property
Gets or sets the skeleton pose for mesh skinning.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public SkeletonPose SkeletonPose { get; set; }

Property Value

Type: SkeletonPose
The skeleton pose. Can be .
Exceptions
ExceptionCondition
ArgumentException The Skeleton of the SkeletonPose is different from the Skeleton of the Mesh.
See Also