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DigitalRuneTextureHelperGetDefaultNormalTexture Method
Gets a 1x1 normal map. The normal vector is (0, 0, 1).

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public static Texture2D GetDefaultNormalTexture(
	this IGraphicsService graphicsService
)

Parameters

graphicsService
Type: DigitalRune.GraphicsIGraphicsService
The graphics service.

Return Value

Type: Texture2D
A 1x1 normal map. The normal stored in the map is (0, 0, 1). The returned normal map can be used for effects which expect an uncompressed normal map and for effects which expect a DXT5nm normal map.

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type IGraphicsService. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).
Exceptions
ExceptionCondition
ArgumentNullExceptiongraphicsService is .
See Also